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 Rules are a little odd

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BV-m1LkmaN



Posts : 62
Join date : 2008-12-17

PostSubject: Rules are a little odd   Wed Dec 17, 2008 6:38 am

Quote :
Forfeit is allowed after 35 minutes
Most competitive games allow forfeit whenever the team captain/majority of team say FF in all chat. Adding a time limit for when you can forfeit is generally only done in Inhouse leagues.

Quote :
Any team has the right to set the game on pause for up to 5 minutes but only with a proper count down of at least 5 seconds and maximum 2 pauses per team are allowed per game. A team is also obliged to give a count down of at least 5 seconds before unpausing.
Countdown of 5 is a bit extravagant, also make it so team are allowed a total of 10 minutes paused instead of 2 pauses. If a team has 3 or more phone calls during the game and just need 20 seconds for each one then they will be unfairly disadvantaged.

Quote :
If a player disconnects before 10 minutes you must re-load the game, teams only have 5minutes for there player to rejoin the game or find a sub. If a player disconnects again from the same team the game must continue.
Sorry if I missed something, but doesn't this rule imply that if the game is saved at 10 minutes and a player drops at 11 minutes then there is no reload? Look at BA7/ODL3/MYMwhatever for a well explained save/reload rule, they are hard to write, trust me ^^

Quote :
A maximum of one Necronomicon is allowed per team.
Not allowing 2 per team?

Quote :
A maximum of two Euls Scepter of Divinity or Guinsoos Scythe of Vyse is allowed per team. This means that you are allowed to have up to two Euls Scepter of Divinity OR one Euls Scepter of Divinity AND one Guinsoos Scythe of Vyse OR two Guinsoos Scythe of Vyse.
They are completed different items, this rule is outdated. Also, not banning multiple shivas/mantas?

Quote :
Item sharing is strictly forbidden. Excluded items are shareable in 6.52e. If you share an item, you have to return the item in a mannered time.
6.52e? Should make a list of items that can be shared for a short duration.

Sorry be to be a bit of a fag, but I've seen many leagues and competitions ruined by silly mistakes in the rules, so you might want to look over this a little closer.


Last edited by BV-m1LkmaN on Wed Dec 17, 2008 6:47 am; edited 1 time in total
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WiNdWaLkAh
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PostSubject: dw milkman   Wed Dec 17, 2008 6:40 am

Were updating the rules making them a lil better...
Any suggestions?

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BV-m1LkmaN



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PostSubject: Re: Rules are a little odd   Wed Dec 17, 2008 6:48 am

thanks, as long as you are looking over them im happy.
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WiNdWaLkAh
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PostSubject: New rules   Wed Dec 17, 2008 6:50 am

Yeh man all good... THanks for that aye... Just different leagues have different rules...
But il change some of them like u said... I.e book that needs to be 2 since most leagues
are limited 2... na not being a fag just helping with the league understand man.. Cheers =]

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S-Dawg



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PostSubject: Re: Rules are a little odd   Wed Dec 17, 2008 9:07 am

lol yeah blame wind Razz haha thanx for the help though, im re-writting the rules for wind now m1lk so if you got any good links on disconnection rules then can you link me ? most of its pretty straight forward but the d/c rules is sooo tricky to set while keeping it fair hmmm lol
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BV-m1LkmaN



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PostSubject: Re: Rules are a little odd   Thu Dec 18, 2008 5:58 am

ODL3 6.54b rules http://z7.invisionfree.com/breadvend0r/index.php?showtopic=105

BA7 6.52e rules http://forums.boredaussie.com/viewtopic.php?t=10438

MYM PDL1 6.52e rules http://www.mymym.com/en/coverage/498/1.html

F4F 6.52e rules http://www.dota-league.com/farm4fame/pdf/F4F_Rules_09_2008.pdf

Disconnections

-Teams are encouraged to save regularly to reduce the risk of disconnects.
-If a hero has not been killed and a player drops then the game is remade, with the same items, heroes and lanes.
-If a hero has been killed, and there has been no save in the last 15 minutes, then the game will continue .If team 1 have killed 5+ heroes more than team 2 during the period of the last savegame and the disconnection, then the disconnect is in the favour of team 1. For example:
- At the time of the savegame the score is 35-35
- At the time of the disconnection the score is 42-37 for team 1
- Since team 1 have killed 5+ heroes more than team 2, team 1 may now chose wether to continue the match or remake from the savegame.
• A tower counts for 3 kills when calculating this, an Aegis counts for ½ a kill rounding down, a rax counts for 5 kills.

-If the game is remade and the same player drops twice, then the game will continue.
-A disconnected player’s hero may be used by his team or have his items teamsold, but his items cannot be transferred.
Before and After Games

Hope those help.
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